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Guild rules

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Guild rules

Post by Sealand on Sat May 12, 2012 11:12 pm

Guild Rules

1) A guild may be established anywhere as long as it abides with distances between towns.

2) The guild must have a minimum of 5 founders

3) A guild must enter in an [You must be registered and logged in to see this link.]

4) The guild founding members must have ~2 weeks of active roleplaying

5) The guild must give a fee of 150 iron ignots to the server for RP rewards

6) The guild must have an RP reasoning. There will be no OOC guilds.

7) If a guild wishes to utilize a town's technology, it must have a branch HQ within the town. To which it's the town's responsibility on what rules it wishes to place(a fee, minimum members, etc)*

These rules are subject to change. All changes will be announced.

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Sea Fortress Extraordinaire and Lord of the Tentacles

Posts : 936
Points : 1022
Join date : 2011-05-27
Location : 6 miles off the east coast of Britain

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