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Temp Rules (For the Temp Map)

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Temp Rules (For the Temp Map)

Post by ReceptiveRaptor on Fri May 27, 2011 3:04 am

There are none :3

Just don't start a HUGE forest fire or spam lava all over the place.

Fraz, want to confirm/deny this?

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Re: Temp Rules (For the Temp Map)

Post by fire_lord_pi on Fri May 27, 2011 3:19 am

Lol i clicked expecting a WOT.

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Re: Temp Rules (For the Temp Map)

Post by Admin on Fri May 27, 2011 3:23 am

fire_lord_pi wrote:Lol i clicked expecting a WOT.

WOT?

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Re: Temp Rules (For the Temp Map)

Post by Wheeind on Fri May 27, 2011 3:44 am

Hmm, can we not allow stealing this time? Or maybe come up with a compromise..like "safe rooms" or protected forts?


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Re: Temp Rules (For the Temp Map)

Post by ReceptiveRaptor on Fri May 27, 2011 3:58 am

OR hiding your stuff well?

:P

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Re: Temp Rules (For the Temp Map)

Post by Wheeind on Fri May 27, 2011 4:01 am

That works too, just annoying having to walk out into the woods, put a chest under ground and keep the coords written down.

Guess my biggest problem is that I see everyone here as a friend, I could never treat this like a free for all server.


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Re: Temp Rules (For the Temp Map)

Post by fire_lord_pi on Fri May 27, 2011 6:29 am

Wind you must be one heck of a nice person if you cant make enemies. I think it should be a free for all. It would test peoples loyaltys. If someone betrayed you would know not to trust them.

WOT- wall of text

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Re: Temp Rules (For the Temp Map)

Post by Faelar Laelither on Fri May 27, 2011 7:16 am

fire_lord_pi wrote:Wind you must be one heck of a nice person if you cant make enemies. I think it should be a free for all. It would test peoples loyaltys. If someone betrayed you would know not to trust them.

WOT- wall of text

Yes, but the bloodletting and fighting against one another cannot carry on to the real Dawn of Time world. The community has to be able to coexist with each other peacefully.
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Re: Temp Rules (For the Temp Map)

Post by Dethane on Fri May 27, 2011 8:47 am

Am I the only one having connectivity issues?

Fae, tell that to the day I almost got banned for good =P
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Re: Temp Rules (For the Temp Map)

Post by Faelar Laelither on Fri May 27, 2011 9:46 am

Don't remind me, Deth.

And I'm having connection issues as well. Methinks the red box on the home page explains the reasoning behind that.
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Re: Temp Rules (For the Temp Map)

Post by ReceptiveRaptor on Fri May 27, 2011 10:10 am

Fraz said the host is having tech problems.

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Re: Temp Rules (For the Temp Map)

Post by Dethane on Fri May 27, 2011 10:27 am

ReceptiveRaptor wrote:Fraz said the host is having tech problems.
Did they got DDoS'd again? -.-"
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Re: Temp Rules (For the Temp Map)

Post by ReceptiveRaptor on Fri May 27, 2011 10:32 am

Doubt it.

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Re: Temp Rules (For the Temp Map)

Post by Dethane on Fri May 27, 2011 10:48 am

I want to playyyyyyyyyy
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Re: Temp Rules (For the Temp Map)

Post by Warrikon on Fri May 27, 2011 11:12 am

Warrikon + no minecraft proper server make warrikon go mad
killing people
do want.
killing blocks
do want.
must grief
must kill
must destroy
john connor.
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Re: Temp Rules (For the Temp Map)

Post by BubbleOintmentXD on Fri May 27, 2011 12:09 pm

Isn't the point of this Temp map is not only waiting for bukkit to update, but get rid of all that urges in minecraft you have? like killing creepers, stealing items, building freely and having fun?

I think we need a break from the tight rules.

EDIT: And burning things.


Last edited by BubbleOintmentXD on Fri May 27, 2011 1:07 pm; edited 1 time in total
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Re: Temp Rules (For the Temp Map)

Post by ReceptiveRaptor on Fri May 27, 2011 12:18 pm

BubbleOintmentXD wrote:Isn't the point of this Temp map is not only waiting for bukkit to update, but get rid of all that urges in minecraft you have? like killing creepers, stealing items, building freely and having fun?

How could you forget about burning things?

D:
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Re: Temp Rules (For the Temp Map)

Post by Warrikon on Fri May 27, 2011 12:48 pm

BURN!
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Re: Temp Rules (For the Temp Map)

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